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dependency

Development Log: A Rant About Packets & Dependency Injection

Posted on May 20th, 2025May 20th, 2025 By XerShadeLeave a comment

So I wanted to just have a quick little rant about a complication I ran into while working on my game’s engine and networking code this morning. I ran into this slight complication when trying code the packets that allow the server to close a client’s connection gracefully with an error message instead of just…

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